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Programming with Karel the Dog CodeHS

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Get started learning how to program with CodeHS. This pathway is for complete beginners so if you are curious how to build things with computers, or want to make a game, or a website, this is the place to get started! 


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100 Level - No experience necessary

Karel's world is a racetrack, and Karel is going to run a race. Your task is to get Karel to move around the racetrack eight times, and end up back in his starting location. Every time Karel hits a corner, you should put a ball down, so at the end, there are 8 balls on each corner.

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